Yi Sun-Shin

Spirit of Navy

Yi sun-shin

32000

599

MARKSMAN ● RANGED ● REAP/POKE

Yi Sun-Shin

Spirit of Navy

Yi sun-shin

32000

599

Role : Marksman

Attack Type : Ranged

Speciality : Reap/Poke

MOVEMENT SPEED :

240

MANA :

438

PHYSICAL ATTACK :

116

ATTACK SPEED :

0.858

MAGIC POWER :

0

HP REGEN :

36

ARMOR :

18

MANA REGEN :

15

MAGIC RESISTANCE :

10

BASIC ATTACK CRIT RATE :

0

HP :

2520

ABILITY CRIT RATE :

0

Chungmugong Yi Sun-sin was a famous general in an Asian kingdom. He was extremely loyal and of prowess. At the time when the nation was in danger, Yi Sun-sin built a powerful navy and created the iron armored 'turtle ship', making indelible contribution to Korea Kingdom for dominating around sea areas. 'Wherever iron turtle ships sail on, the sea areas belong to me.' said Yi. Yi was excellent at 'overtaking majority with the minority'. Under the leadership of Him, Korean navy defeated over 330 enemy warships with only 12 ships, gaining the great triumph of Battle of Myeongnyang. To this day, the legend of this Asian general still lives on in the people's hearts.

Heavenly Vow

Passive

Yi chooses his longbow or glaive to attack according to his distance from the target. Using skills or the glaive to attack will deal more damage and also slow them. A naval fleet will be summoned to the allied base and strengthen it. The hero can board the turtle ship beside the base periodically and get buffs.

One-wave Sweep

CD: 10.5

Mana: 70

Wields the glaive and slashes forwards while jupming backwards, dealing 160(+50% Total Physical ATK) pts of physical damage to enemies along the way and lowering their movement speed by 40%, lasting 2s. When Yi is on the Turtle Ship, the ship will dash towards the target, dealing 200(+80% Total Physical ATK) pts of physical damage to the first enemt it collides with and other nearby enemies, stunning them for 1.5s.

Blood Floods

CD: 10

Mana: 70

Shoots a piercing arrow with full strength, dealing 160(+100% Total Physical ATK) pts of physical damage to enemies as well as slowing. The arrow's attack range and damage scalese with charge time. The first enemy hit takes full damage, the next one takes 20% less damage etc., up to 40% lesss damage. When charging, movement speed will be reduced slightly.

Mountain Shocker

CD: 60

Mana: 170

Orders the naval fleet to launch three-wave attacks of fire arrows. Each wave of attack will deal 165(+35% Total Physical ATK) pts of physical damage and will aso slow the enemy.

Guides Yi sun-shin